This is a practical course which aims to equip teachers with the skills, knowledge and understanding required to teach the Year 5 and Year 6 control technology and environmental monitoring units of the QCA Scheme of Work for ICT.
We shall be basing the course around the following programs:
LogIT Explorer, DCP's excellent data-logging software and
hardware.
http://www.dcpmicro.com/
Flowol2 and FlowGo, Data Harvest's control technology
software and hardware.
http://data-harvest.co.uk/
| Peter Hardern | ICT Advisory Teacher | peter.hardern@education.nottscc.gov.uk |
Data loggers have enormous potential to enhance the primary science curriculum. They enable children to design and carry out investigations which exploit the ability to record data accurately over time.
This unit is designed to teach children the concepts and techniques of data logging. Its key objective can usually be met in a relatively short time and there seems little point in spending longer than is necessary. It is better to apply the learning repeatedly in order to meet scientific learning objectives.
| Key Objective | Can choose the appropriate sensor/s to monitor environmental conditions and changes and carry out experiments safely and independently | |
| Activity 1 Getting the data to tell its story |
Interpret pre-prepared graphs and make deductions from the data |
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| Activity 2 LogIt Explorer |
Explore using the LogIt Explorer for:
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| Activity 4 Data logging ideas |
Consider scientific questions which could be investigated
using data logging equipment:
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More ideas from Data Harvest Sensing Science Primary Teacher's Notes and Activities (pdf) |
The control technology strand of the QCA Scheme of Work begins in Year one with children responding to instructions and sequences of instructions. In Year two children program a robot with instructions and sequences of instructions and in Year four children are taught to write computer programs in the Logo language. In Year 5 and Year 6 we are still essentially concerned with programming computers to carry out instructions, known as commands, and sequences of instructions, known as programs. In so doing we can make the computer control electrical devices such as bulbs, buzzers and motors. The skills taught in units 5E and 6C, along with those taught in science, can be applied to good effect in technology.
| Key objective | Is able to use a control box and control software to write and amend simple procedures which control output devices such as bulb and buzzers. | |
| Activity 1 What is control and why do we teach it? |
Consider machines where a sequence of events is controlled
by a computer such as:
How might their programs be notated? Consider the work of programmers. Bearing in mind that they spend more time fixing bugs than writing code, what skills and qualities do they need to apply? |
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| Activity 2 Flow Charts |
Lines and symbols | Flowcharts PowerPoints |
| Activity 3 Controlling output devices |
Fairground model and bridge lights |
| Key objective | Is able to use a control box and control software to write and amend, with some help, simple procedures which respond to input devices such as switches. | |
| Activity 5 Introducing sensors |
Lighthouse model | |
| Activity 6 Integrated task |
Fairground design and make activity linked to D&T scheme of work. | Guidance from Lincs |